Dead Pixels is a competitive and cooperative game-installation for 2 to 9 players.
Each player is provided with a joystick allowing him to move its squared avatar on a virgin canvas.
By doing so, the player can paint the background with his team's color. When a closed shape is drawn, it automatically fills itself with color.
Mixed colors produce black dead pixels, an irreversible state. Game ends after ninety-nine seconds or when the white matrix is full of colors.
Team with the more covered areas wins the game. This emergent gameplay aims to provide a both tactical and creative playful experience.
Credits:
Design, graphics, music & building : Tatiana Vilela
Design, development & building : Olivier Drouet
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